Thursday, January 9, 2020

Tonkin Battle (TMWWBK)

Happy New Year!  What a busy end to 2019!  I took a break from my boat building (well  not for long) to start a project I have always wanted to do.  I was encouraged and inspired by my good friends in Florida regarding to their Jungle adventures.  So I started building Jungle terrain about two months ago.  At the same time painted all kinds of troops.  It is my intention of doing an "African Scramble 2020" campaign.  Yes, I know its the Scramble for Africa.  lol.  Anyway, it will be similar to my Sudan campaign I did several years ago.

So being very anxious to start playing some battles I focused on getting this scenario ready to go for the campaign.  I ran two play-tests using The Men Who Would be King rules.  The third test will be with The Sword and The Flame rules.

I am so far behind and I have several blogs to get done.  So over the coming days I will get them out there.  They will cover how I made the terrain, the various units I have painted up, the new P Class Boat and others.

So here is a short report of the battle we played at the Colorado Springs Gamers Association (https://csga1983.wixsite.com/csga)


Tonkin Battle Report

So again we used the TMWWBK rules with some minor adjustments.  The scenario is set late 1890's somewhere in Indochina (Vietnam).  This is a Black Flag stronghold that is being attacked by French forces along a river.  On the board two corners have a water feature on them where the long boats have landed.  The Foreign Legion landed on the West side of the field and the Marines and Naval force on the Eastern corner.  The Black Flag forces have been waiting for them of course.  They must defend their stores in the four (4) huts scattered on the table.  Each Black Flag Leader commanded two units.  One a 12 man irregular rifle unit and the other was a 16 man Warrior unit.  Note that all of the Black Flag forces ignore terrain.

We didn't take as many pictures as we thought but this will give you a good idea of what the terrain looked like and can see some of the results of the battle.  Each Hut contained cargo boxes each worth 2 Victory Points.  Units also received a point for destroying an enemy unit.

As a result of this 8 turn battle the French killed at least three Black Flag units and took three huts for a total of 9 points.  The Black Flags did not destroy any French units but held one of the huts for 2 Vps.

Thanks for Rob, Andy, Ed and Joe for running the Black Flag forces.  We all agreed they all needed one more Warrior unit to make it a little closer.  Back to the paint bench!

And thanks to Doug, Doug, Bud and all for running the French.

All were very good sports and helped me out a lot with some great feedback and TMWWBK rule clarifications.  Thanks again!  I am working another Scenario with some gunboat actions!

Enjoy the pictures and if you have any questions just ask!






















Thursday, September 26, 2019

Sudan Beach Holiday - A Colonial Scenario


A Sudan Beach Holiday

I just celebrated my 60th birthday with a party that my beautiful wife put on for me last week.  Besides some great BBQ by my Nephew, the main event was hosting a wargame.  This is a scenario inspired by so many movies.  You can make your own connection, mine was Normandy (lol), and I came up with the name, "Sudan Beach Holiday."  As if it was going to be fun...

So this is a Colonial amphibious operation.  We have seen river raid games over the years and I have been wanting to do this for some time so I thought why not?  So the fictional premise of this battle is this:

The Egyptian influence in the region is failing.  The local warlords are getting restless and have been conducting raids to cutoff Egyptian outposts all along the Nile.  The hard liner Egyptian Governor refuses to recognize any treaties with the British and would rather cut a deal with the Dervish who really want no part of it, or do they?

The British have had enough of the Egyptian political antics.  A large-scale amphibious assault is being planned to take the heavily defended area and capture the Governor.  Gunboats from the flotilla have been towing assault boats into position.  The stage is set, nervous Egyptian infantry are waiting in their defensive positions, the Dervish are eager to invade this Egyptian base from the desert and the British are just off shore.  As the British commander(s) what could possibly go wrong?  As the Egyptian commander(s), what could possibly go right?

So there it is.  Three (3) Egyptian commands with three forts protecting the shoreline.  Three British commands loaded up in their launches, ready to hit the beach with a new P Class Gunboat moving slowly upriver to provide support for the assault.

This was a playtest of the scenario using The Sword and The Flame and Gunboat & Dhows!, normally scheduled for 8 turns with each British commander having a zone of control that they needed to assault (left, center and right).  There were some twists that I did not introduce in this 5 Turn play-test due to this scenario will be played in November at our local Colorado Military Historian club and coordinating an event later with my good friends in Florida since I could not make HurriCon this year due to family issues (everything is fine).

So enjoy the the pictures with the narratives in them explaining any special rules, boat movement, etc. It was a good fight!

Last Stand Dan