I am working on putting on Lundy's Lane at our next club meeting. I might be able to put it on at CSGA before that. Let's see how that works out. I will put some pictures and write up an after action report when we get some battles fought.
Anyway, it should be a pretty bloody affair. Note I have been trying to find some good data where I could figure out which British units were Elite. At this point in 1814, it seems the US were finally a true "Regular" force which earned the respect of the Veteran Brits. The forces will be as follows:
Brig. General Scott (Attacker)
9th US Regulars, 3 companies (3 x Ms)
11th US Regulars, 3 companies (3 x Ms)
22nd US Regulars, 3 companies (3 x Ms)
25th US Regulars, 3 companies (3 x Ms)
Towson's Battery (1 x Na)
Brig. General Riall (Deployed along Lundy's Lane)
8th King's Foot, 1 company (1 x Ms(E))
89th Foot, 3 companies (3 x Ms)
Royal Scots, 3 companies (3 x Ms)
19th Dragoons, 1 troop (1 x Lc)
Lincoln Militia, 3 companies (3 x Ms (M))
Glengarry Light Infantry, 3 companies (3 x Li)
Heavy Gun Battery (1 x NA)
US Reserves/Reinforcements
Major General Porter and Major General Brown
Pennsylvania Volunteers, 3 companies (3 x Li (M))
Brig. General Ripley
21st US Regulars, 3 companies (3 x Ms)
23rd US Regulars, 3 companies (3 x Ms)
1st US Light Infantry, 2 companies (2 x Li)
Biddles Battery (1 x Na)
British Reserves/Reinforcements
Lt. Colonel Tucker and Major General Drummond
41st Foot, 3 companies (3 x Ms)
Lt. Colonel Scott
103rd Foot, 3 companies (3 x Ms)
8th Kings Foot, 2 companies (2 x Ms (E))
104th (New Brunswick) Foot, 3 companies (3 x Ms)
Battle of Lundy's Lane wiki link:
http://en.wikipedia.org/wiki/Battle_of_Lundy%27s_Lane
Sunday, September 18, 2011
Saturday, September 17, 2011
DBN - PRUSSIANS
Tonight I finished my Prussian Army "Camp" for my next battle. It is an Essex Prussian Caisson Set. It is on the 40 x 80 mm base which was textured with Liquidtex ceramic Stucco. I then painted it brown, edge it with flocking and finished it with a couple of grass tufts. I think it came out pretty good.
I also finished two more guns this evening that will give me a total of three (3) batteries. My additional two (2) Prussian Grenadiers were also added to my force. Having more Elite (E) units really beef us up my force for our next dance with the French. So all of this gives me two 11.5 point Prussian armies which by the end of the year I will add one more Army for the Big Battle games.
Prussian Army (x2)
General + Jg + (4) Ms + (2) Ms(E) + Lc (E) + Hc + Na = 11.5
Prussian Caisson (DBN Camp) |
I also finished two more guns this evening that will give me a total of three (3) batteries. My additional two (2) Prussian Grenadiers were also added to my force. Having more Elite (E) units really beef us up my force for our next dance with the French. So all of this gives me two 11.5 point Prussian armies which by the end of the year I will add one more Army for the Big Battle games.
Two Prussian Batteries and some 1812 US ready for Varnish |
Tw0 11.5 Point 1812 Prussians ready for action |
Prussian Army (x2)
General + Jg + (4) Ms + (2) Ms(E) + Lc (E) + Hc + Na = 11.5
Friday, September 9, 2011
Gettysburg Soldiers - ACW Miniature Rules
At the suggestion of John M. I thought I would order these new rules called Gettysburg Soldiers. They are the 150th Civil War Anniversary Edition (http://gettysburgsoldiers.com/rules.do).
One copy of the rules is around 20 bucks with shipping but they have this special of two copies for a total of 25 bucks including shipping.
I really like the format. You can see in the pictures that it has a low profile that is great to have on the table edge. I placed my 6 and 10 inch range sticks to give you a reference. It has many color pictures and easy to read.
At first look it uses 2D6 for all of the rolls. The sequence is that each player rolls to see who has the choice of moving first or second. When moves are all completed you roll again to see who shoots first.
The tables and modifiers are similar to Regimental Fire and Fury, i.e., losing a base and retreating or routing depending on how bad the target is hit.
Then the melee is fought where both sides roll and the difference is used to consult the charts.
I am scheduled to run a Fire and Fury battle this weekend at our Club meeting on Sunday. I may have to run a Gettysburg Soldier rules battle and re-fight it. It looks like a lot of fun and I would suggest getting them in pairs so each side can have a set of rules in front of them. Its only 22 pages long and one look at it and your ready to fight.
Take a look at their excellent website. There are some pretty nice Diorama's and other nice stuff.
Dan
One copy of the rules is around 20 bucks with shipping but they have this special of two copies for a total of 25 bucks including shipping.
I really like the format. You can see in the pictures that it has a low profile that is great to have on the table edge. I placed my 6 and 10 inch range sticks to give you a reference. It has many color pictures and easy to read.
At first look it uses 2D6 for all of the rolls. The sequence is that each player rolls to see who has the choice of moving first or second. When moves are all completed you roll again to see who shoots first.
The tables and modifiers are similar to Regimental Fire and Fury, i.e., losing a base and retreating or routing depending on how bad the target is hit.
Then the melee is fought where both sides roll and the difference is used to consult the charts.
I am scheduled to run a Fire and Fury battle this weekend at our Club meeting on Sunday. I may have to run a Gettysburg Soldier rules battle and re-fight it. It looks like a lot of fun and I would suggest getting them in pairs so each side can have a set of rules in front of them. Its only 22 pages long and one look at it and your ready to fight.
Take a look at their excellent website. There are some pretty nice Diorama's and other nice stuff.
Dan
Sunday, September 4, 2011
The French Guard Attacks (September 4, 2011)
Today Matt V. and I setup a battle we spoke about a week ago. The idea for this battle actually came from Dave F. of CSGA when he asked if anyone ever sent in a Guard army yet in a DBN game. Feeling a little cocky, I just finished my 24 point Prussian army and asked Matt to put a 24 Point French with Guard together.
So here is an after action report mostly of pictures. I hope you enjoy it.
We used the 2' x 4' setup for larger battles and of course with the larger units mentioned in the rules. We used Matt's Plancenoit table we built a while ago. I used my range sticks to setup the deployment zones. Matt being the French was of course the attacker and chose his side of the field to attack from.
Matt's French Force
French Corps de Garde Impériale 1809-1812 & 1815.
1xMs(OG), 2xMs/LI(E) (Young Guard), 1xMs(E) (Vistula Legion only in 1812), 1xHC(Old Guard), 1xLC*(Old Guard), 1xNa (Hs) = 12 points. Note: Old Guard are 2 points and Elite are 1.5 Points.
French Line, 1805-1812 & 1815. 4xMs, 2xMs/LI (Legere), 1xMs (Bavarian Allies, 1809-12 only), 3xHC, 1xLC*, 1xNA = 12 points. That completes Matt's 24 point Force.
Dan's Prussians, 1807-1812. 1xMs(E) Grenadiers, 5xMs, 1xMs/LI (Fusiliers), 1xJg, 1xHC, 1xLC*(E), 1xNA. = 12 points. Double that all and there was my 24 point force.
The village was a fortification and not a BUA. There was a hill at the French rear and a forest area in the center right.
So I setup first, we didn't bother with Camps for this battle. I deployed my Prussians infantry heavy on the left to try and force the Village. My Artillery was in the center, Lights and Jager in the woods and Cavalry on the far right. So far my plan was perfect, well until the battle started it was perfect.
Of course the French moving first with a +1 for being 1812 French and +2 on the Attackers first round. They were outside my 6inch zone so they were able to make a double move into the Village.
The French continued to move through the Village and setup a good defence. Well they were on the defense I think for one turn.
The French moved forward all up the line. The lights moved in the center to take the Woods with both French and Prussian Cavalry lining up for the attack.
In true Matt V. form and being French he didn't spend much time to get on the attack. He setup an Attack Column on the road and started to push my column back. During this fight is where I lost a leading Grenadier unit to the French attack.
The woods were an interesting fight. Since the Prussian Lights and Jagers took the Village I left one Jager behind. Using the CNC's extra pips I was able to get the lights on line to repel the French Light Infantry.
At turn 4 it was about 4 to 3 in favor of the French. I was able to destroy Two French Lights and One Young Guard unit. I was down a Grenadier, Battery, and two Foot units. Wasn't doing too bad but that darn French Attack column was still driving me back.
The Cavalry battle in the Prussian right was classic French Cuirasseurs, Hussars and their Prussian counterparts. I was able to take Elite Hussars in this battle which held their own but after losing their Prussian Heavies it was all down hill from there for them. Matt used his Horse Battery to maximum effect using them the support the cavalry.
At the battle of Village on the extreme Prussian left next to the stream this Prussian Line unit held tough repelling everything the French through at it. It finally recoiled at the last turn. If I had lost that unit that part fo the battle would have went bad pretty quick.
So it came down to the Cavalry battle, I have already lost by turn 6 seven units. Just one more to lose. Matt help at only 3 units lost. But it wasn't like I didn't have my chances. I had two overlaps on the Old Guard unit at the village. It was a a +6 but I had two overlaps to put put it at an even +4 to +4. We beat them but they only recoiled. Just a few units over I flanked the other Young Guard but they beat me and forced the flanker to recoil into a friendly which destroyed them.
One of the highlights were my Light and Jagers taking it to the French Lights and then continuing the attack to try and take the hill. The long range fire was very effective and I look forward to improving my tactics with them.
The battle for the Village was fought to a standstill with the French lines recoiling from the counter Prussian Surge. We were not going to move the Old Guard very easily. I needed more Grenadiers to get that tough job done and then I think we can only kill them if we get a flanker where they cannot recoil. I don't think Matt would have let that happen anyway.
With the French Columns having a +3 in attack column you really have to focus on stopping them any way you can. If not, and that is the same for any column attack, these formations can wreck your lines pretty quick. The problem as we have mentioned before is that they can get over extended pretty fast with no supports as they push forward.
You can see in the pictures the gaps that started happening to my Prussian Cavalry battle. It could have gone either way.
So that was it, I lost 8 units to his 3. Keep in mind that the Old Guard units on the board were worth two points each. I think it was a good match up despite the losses. There were some good opportunities that were wasted on some bad rolls. My artillery battery that was lost to counter battery fire was because I was reduced to only +2 because I was not responding to fire. I was not in a position to counter battery so suffered a penalty.
Rules Clarification
One thing that was brought up at our last battle at CSGA was the use of Attack Columns on a road. We are looking into this and I think it makes sense that when you are on a road you have to declare the formation. Either a march or attack column. Seems to make sense.
So that is it until next time. I am looking forward to the next battle against the Guards and also seeing the French take on the Spanish.
Until next battle...
So here is an after action report mostly of pictures. I hope you enjoy it.
Battle Setup |
Matt's French Force
French Corps de Garde Impériale 1809-1812 & 1815.
1xMs(OG), 2xMs/LI(E) (Young Guard), 1xMs(E) (Vistula Legion only in 1812), 1xHC(Old Guard), 1xLC*(Old Guard), 1xNa (Hs) = 12 points. Note: Old Guard are 2 points and Elite are 1.5 Points.
French Line, 1805-1812 & 1815. 4xMs, 2xMs/LI (Legere), 1xMs (Bavarian Allies, 1809-12 only), 3xHC, 1xLC*, 1xNA = 12 points. That completes Matt's 24 point Force.
Battle Setup |
Battle Setup |
Armies Deployed French (Left) Prussian (Right) |
French take over the Village |
Prussian try to dislodge the French from the Village |
Prussian Right Cavalry prepare for Battle as French Lights cross the road |
The French form Column and advance |
Prussian Light and Jagers occupy the Forest |
Cavalry are engaged as Prussian lights move in |
French Lights aggressively try to storm the forest |
Cavalry Battle which was hard fought for a few moments |
Matt (French Commander) looking pretty damn confident |
French column starting the push out |
French and Prussian Lights and Heavies in a swirling conbat |
Prussians Flank and kill some of the Young Guard |
Prussian Lights start shooting up the French Light Infantry |
Prussians throwing everything they have to stop the French Guard |
The Prussians repelled the Column attach |
Prussian Cavalry getting the worse of it |
The French Cavalry overlaps are imminent |
After a battery was lost to counter battery a French Guard Hussar was on the loose and hit my center column |
Prussian and French Cavalry mixing it up |
The French holding back a counter Prussian surge |
The final rolls which ended the battle |
The Prussian Lights attempt to storm the French occupied hill but it was too late |
The Guard actually recoiled but still stand! |
Rules Clarification
One thing that was brought up at our last battle at CSGA was the use of Attack Columns on a road. We are looking into this and I think it makes sense that when you are on a road you have to declare the formation. Either a march or attack column. Seems to make sense.
So that is it until next time. I am looking forward to the next battle against the Guards and also seeing the French take on the Spanish.
Until next battle...
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