Wednesday, April 3, 2013

Dan's New Wargame Table!


Well its only taken over 40 years of gaming and I finally have my own dedicated Wargame Table.  I still have a few things to do but its almost there!  Here are some pictures of the construction which was pretty easy after purchasing a workbench leg kit.  


So it only took about 9 studs and 3 sheets of plywood.  I picked out a pretty good grade so I had a nice smooth surface.  This set me up with a 4 x 8 foot surface just under 36 inches high.  When I finish off the last steps I will mount a ping pong table top to it.  This will increase the playing surface to 9 x 5 foot and give it some nice "lines." 


The 4 x 8 is great for most of the gaming that I do.  But, it is not quite wide enough for Naval or a good Knights Cross WWII Fighter battle.   Or even now that I have dived into 28mm Skirmish combat...I need some rooooom!


So the leg set is made of industrial strength plastic with the holes and shelf steps ready to go.  You can get the Work Bench Leg set from Rockler Woodworking store (http://www.rockler.com/product.cfm?page=31136&site=ROCKLER).  They make it so easy!


So here is a better picture of my new Wargame area.  By the way, the table has some pretty good weight to it.  The next step is that I am going to stain the wood a darker color and add some slides on the 2nd and 3rd levels.  The slides will allow me to pull out large flat drawers to get to the terrain I will store on those levels.  I am also going to add some drink holders, pullout flat tables to put rules on, etc.   There is still much to do, but if I am going to take 40 years to make it happen, well I better do it right.

                                     

You might have noticed that a sink area went up at the same time in the background.  There will be more stuff to mount up, i.e., more cabinets, backsplash etc.  Always like to have some Coffee and cold drinks on hand for my gaming colleagues.  I had a cold water sink for coffee and tea making, brush washing, etc.  I also had to have a refrigerator installed.  I mean, like I told the Wife, "you can't be expected to leave the table in the heat of battle for very long!"

I look forward to inviting my friends in for many battles to come! I will post more updates in a couple of weeks along with a tour of the entire new "man cave."

Adelante!

Dan

Sunday, February 24, 2013

DBA Tourney at Genghis Con 2013

DBA Tournament at Genghis Con 2013

John Brown coordinated the annual Genghis Con DBA Tournament.  Of course CSGA showed up to take on a little revenge from the last DBX Throwdown.  As usual it was well organized and everyone had a good time.  Here are some pictures from the event held on Sunday 17 February.  Now I didn't stay for the whole event but I do know that Roy had a tough time against Matt and John...
















Tuesday, January 1, 2013

Battle of Zorndorf, 1758

Well the last of the 2012 Battles in Matt's Basement has been concluded.  The players that showed up went out with a fire and bayonet.  Matt usually throws down two major battles a year at his house.  So with Andrew and Eric playing the Russians and Bob and I playing the Prussians we had a great battle using the Age of Honor rules. Matt ran the game as the Game Master which kept us on track with the playing sequence and the rules differences from the regular Fire and Fury rules of which we are all accustom.

Matt describing the Battle
We all showed up around 1000 this last Saturday morning.  We lost Pat due to illness but we had plenty of players to conduct battle.  Matt very thoroughly described the battle, rules differences between F&F and went over the terrain. This was the first time I think any of us played a Seven Years War period battle.
The Russian Left/Prussian Right - Cavalry squaring off
The Russians outnumbered the Prussians and at first look thought the Prussian right flank facing those big Russian Cavalry units was going to be trouble.  The left flank had a stream along the near edge which squeezed both sides cavalry over rough going which slowed down that side of the field's attacks.   One interesting note was that the Infantry during this SYW period did not use the square regularly.
Prussian Cavalry Charge the Hill!
On both flanks we had large Cavalry charges  but without any major breakthroughs.  The die rolls were just not that great.  The modifiers were different, for example, they differentiate cavalry as Trotters, Gallopers, armored heavy, heavy, etc. Very interesting and to me resembled Regimental Fire and Fury modifiers.
Andrew checking out the Quick Reference Sheet
The Quick reference sheets are just as easy to use as the regular F&F.  Some other modifiers of note were that Prussian Line had  3 fire points on first fire and then became a 2. The Russian line are at a 1.5 but their Artillery in this period were superior.
The Prussian Left Flank Cavalry Charge!  
 In the picture above along the stream you can see where my Prussian Grenadiers got hammered by an Artillery crossfire and never made it into combat.  I kept feeding in troops to keep up the pressure and angled our reserve to the center where Andrew was fighting with "Corps of Observation" troops which fight more like Militia.  They ended up falling back due to failing morale checks towards the end of the battle.  Historically those troops fought like Grenadiers and Frederick was surprised at their tenacity.

Andrew (Russian) and Bob (Prussian) Cavalry slugged it out the whole battle.
 A the battle wore on we could see that there was not going to be a clear victory here.  The Russian flanks were still secure but the center did have a bulge where Andrew was busy dressing his Russian lines waiting for a large Prussian Dragoon attack.  I think that would have been more like the Charge of the Light Brigade because charging into a horseshoe shaped open ground was not too inviting.  So we called the battle at that point.
Russian and Prussian Cavalry Clash!
 Thanks to Matt who provided drinks and food and setting up another great battle.  I looked forward to the next SYW battle.

Happy New Year!

Dan
As the Prussian Cavalry move on the Flank, Eric (Russian) sets up his defense along the stream.

In the center the Prussians set up their Batteries to get those Ruskies out of the woods.

Action on the right center of the Prussian Line.  Bob's Prussians advance!

Andrew (Russian) counter charging the Prussian to no avail!



Hot action all along the line.

We finally called it a day after about 4 hours of battle.



Tuesday, December 11, 2012

GHQ Armor for Sale!

All,

I apologize to my friend for not putting these out sooner.  If you were at our CMH Vet Wars we had a lot of nice stuff being traded and sold at the swap meet.  I promised that I would post the pictures of all that Armor that are looking for a home.  This is a good time to get some GHQ World War II armor at some good prices.

If anyone is interested email or call me to let me know what you are looking for .  I will check to see what he has on hand.

Dan


GHQ WWII Armor
Tons of Armor looking for a home
German SPG
Russians!
Trays and Trays of armor
Aircraft too!


Monday, December 10, 2012

Wings of War


Wings of War Campaign (10 December 2012)
Gotha Raid
We flew two missions today to kick off our small WWI campaign.  The first was a bombing mission for a lone Gotha Bomber with two (2) Dr. 1’s as escort (John and Gary).  On the Allied side they had a flight of one (1) Sopwith Camel (Nate) and four (3) Sopwith Snipes (Andrew, Anthony and Aaron).  Some of the Pilots were new to WoW but they caught on quickly.  
Running for Home!
The battle lasted until the Gotha (me) made a run at the target and then back over their own lines.  My escort fighters did an excellent job of keeping those pesky Brits off my back while I flew through and lined up my bomb run.  About midway to the target they did get a lucky shot and killed my nose gunner so was a bit defenseless up front.  Other damage I sustained was my tail gunner getting jammed at the wrong moment (of course) and we took some a rudder hit going in and another coming back out while I was “running” for it.  I managed to damage the target but didn’t destroy it.  I missed the target “red dot” by millimeters!  I totally miscalculated my turns before my run and took some extra moves to get lined up.  
Taking their last shots at my Gotha!

So the Gotha suffered some damage but not as much as the Fighters in the Dogfight around me.  Many took over half damage but not enough to get them extra survivor points as laid out in the campaign rules and we did not have any kills.  But one or more turns that could have been a different story.  We used the two original Wings of War Battle mats for this mission. 
So using the Campaign rules I found at the Aerodrome we scored as follows:
Mission 1 – Bomb Run
Gary S./German Dr. 1/Battle Survival = 1 pt
John O./German Dr. 1/Battle Survival = 1 pt
Dan G./German Gotha/Battle survival and damaging target = 2 pts
Nate F./British Sopwith Camel/Battle Survival = 1 pt
Aaron V./British Sopwith Snipe/Battle Survival = 1 pt
Anthony R./British Sopwith Snipe/Battle Survival = 1 pt
Andrew G./British Sopwith Snipe/Battle Survival = 1 pt

Fighter Scramble
We then moved on to the Fighter Scramble.  This was fought with three (3) Sopwith Snipes Piloted by Andrew G., Anthony R. and Aaron V.  We were joined this time by John W. who jumped into a Dr. 1, John O. stayed with his Dr. 1 from the previous Battle and I took an Albatross.  There was some vengeance to be dealt out from the British after our successful German Bombing run.  Besides the usual trash talk across the table the fighting was tenacious.  There was a lot of damage being dealt but again no Kills.  We fought on as long as we could before our players had to start packing up to get home.  So we called the battle after an hour of some good fighting.  I did notice that the players were getting smart.  The ones that were taking damage would get out away from the center of the battle to come back in with a better advantage.  And some made the rookie mistakes of not visualizing the turn before selecting the Turn card.  It was evident with one of the German Players was in a tailing position and for some reason turned completely away from the Brit he was chasing (Nice one John W.).  But for this being the 2nd mission we had a lot of fun and all are looking forward to the next set of missions.  So the points were dished out as follows:
  Mission 2 – Fighter Scramble
John W./German Dr. 1/Battle Survival = 1 pt
John O./German Dr. 1/2 Battle Survival = 1 pts
Dan G./German Gotha/2 Battle Survival = 1 pts
Aaron V./British Sopwith Snipe/Battle Survival = 2 pts
Anthony R./British Sopwith Snipe/Battle Survival = 2 pts
Andrew G./British Sopwith Snipe/2 Battle Survival = 2 pts
These players as points are accumulated will be able to purchase certain skills from the list provided in the Campaign rules.  This should make them more dangerous.  We will see.

Campaign Total Points

Pilot
Country
Aircraft
Mission 1
 Bomb Run
Mission 2
 Scramble
Total
Gary S.
German
Dr. 1
1

1
John W.
German
Dr. 1

1
1
John O.
German
Dr. 1
1
1
2
Dan G.
German
Gotha/Albatross
2
1
3
Nate F.
British
Camel
1

1
Andrew G.
British
Snipe
1
1
2
Anthony R.
British
Snipe
1
1
2
Aaron V.
British
Snipe
1
1
2

Saturday, August 4, 2012

Historicon 2012 - Mexican American Battle of Churubusco

John Mumby and I were able to get into a fun Mexican American War battle at Historicon.  John was on the Mexican side and I was on the...wait a minute...the American side...hey what happened there.  Did I lose the coin toss or something?  Anyway, here is a high level After Action Report on our side of the battle.

The scenario was Churubusco and the Mexican's were in retreat.  They were defending a bridge that their forces had to get across.  There was also a large Mission that was immediately under siege by the Gringos.  Here are the pictures from the battle and I can tell you I was a little nervous when all those Mexicans took on my flanking force which was on their side of the river.  You will see I also pressed an attack on a small church, setup a Battery and kept my Doughboys in the cornfields where its was safe and according to our game master a historical move on the American's part.  John was fighting tough with his Infantry and Cavalry support.

The rules we played were called "So far from God."  The activation was pretty cool with the quality/class of troops dictating how many actions you got.  Where the USA received three actions most of the Mexicans received only one to two.

So I was really relieved to see that it was not just a one sided battle.  The objectives were well thought out and the battle flowed very well.  Of course some of the observers didn't know what to think about John and my Hablar Basura (Trash talk) across the field.  It was a lot of fun and it has me thinking about getting into this very interesting era.

Viva Santa Ana! Viva la Raza!

The excellent terrain of Churubusco

USA Objectives - Bridgehead and Mission

Mexican Cavalry and Infantry looking for my Gringo Brigade

Getting Ready for Battle

John preparing his "flank" for a spanking


Mexican Recon

My view from the corn fields of the Mexican Cav, guns and Infantry

Deploying my battery as quickly as possible

The mission was under siege


My guns against the Mexican Heavy Cavalry
Giving the grapeshot we repulsed them!

More Mex Cav ready to strike us if we came out of the fields
John looking over the field wondering what went wrong

Mexicans jump into the Church, the fight was on!


The mission fell under the Gringo siege

Mexican forces falling back, John in disbelief.

Fight for the church was still raging till the end of the battle
The Cavalry pinned my battery in place, we didn't dare limber..
The Yanks were pressing the bridge defenders and eventually occupied the position.
We overran the church with the Mexicans still inside.  A unit of Dragoons also caught up to me and threw them into the fight against the Mexican Cavalry
Santa Ana ordering the withdrawal